Replaying Deus Ex (in shoot-'em-up form rather than my traditional pacifistic inclinations) and reminded of its brilliance in not just the big things but little things as well:

  • A bum in Battery Park, New York City singing "My Country Tis of Thee". The "sweet land of liberty" line is of course particularly poignant given the circumstances of the game. His off-tune voice and genuine enthusiasm (he seems to really believe what he is singing, not just reciting it) lend it an earnestness that make it all the more sad when considering how his faith in his country has been abused (both in the game and in reality).

  • A boy in the Mole People's tunnels who proudly proclaims that when he grows up, he will "know everything". The boy seems to see this as the ultimate accomplishment, suggesting that when he does so he will be above or on top of everyone else. A subtle reference (you don't have to talk to him, and he's easy to miss) on the "Knowledge is power" motif that dominates the game (it is, after all, MJ12's motto, in the Latin I used in the title of this post).

  • Another boy int he Mole People's tunnels terrified of some secret demon he describes as "the man with red eyes". At first glance nothing more than an amusing inclusion referencing the devil -- except that (presumably due to his augmentation) Bob Page's (the ultimate villain of the game) eyes are red. You can actually see this early in the game, too, in the magazine in the UNATCO lounge.
I love such little touches. They're especially rare in video games but even in more mature mediums subtlety and the presence of larger themes even in minute details is an art that is seldom done well (when attempted at all). Of course, I could write pages and pages on Deus Ex -- the Mole People (or more precisely, the subway station directly before meeting them) are a particular favorite of mine, as are the characters of Gunther Hermann and Joseph Manderley.

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